![]() ![]() Neal Stephenson's objective rendering of characters' behavior/responses to situations provides a very useful juxtaposition to the readers' typical emotional one, and gives a matter-of-fact tone to future-shock-y situations that the reader would otherwise not know how to process. ![]() Snow Crash continues to remain entertaining, with the stories and characters that are part tongue-in-cheek and part all too real, and themes that are never out of style - swords- cars-bikes-teen rebellion - badassery-adventure-chases -gangs. His breakthrough 1992 novel Snow Crash described a dystopian future of corporate city states, where a hacker underclass hides from reality in a virtual world known as the Metaverse. Written whenever, it remains real wherever you go today, with criminal corporations, suburban enclaves, runaway inflation, immersive 3d worlds with their own currency and cultures, large governmental organizations building software, large scale exodus and refugees & media preachers, ancient religions. Author Neal Stephenson coined the term metaverse in his 1992 science-fiction novel Snow Crash, which envisions a virtual reality-based successor to the internet. With technology, a hundred years is covered in ten years, and in this, Snow Crash stands up to the challenge. ![]() Every once in a while there comes a story that is so real that it is difficult to distinguish between the story and reality, and it continues to be so for a hundred years. ![]()
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